![]() ![]() It has an almost comical level of cross-platform support, and is free on most platforms (at $5.99, the Android and iOS versions are among the cheapest serious music apps for their respective operating systems while also being among the deepest). Yes I must admit that the sin Synthdef was only a minimal example.The work of one Alexander Zolotov, SunVox was first released in early 2008 and has been continually improved since then. I'm just wondering because I thought I saw something like a "supersine" synthdef, but I must have imagined it (correct me if I'm wrong). Unfortunately I have not yet implemented the ability to save the loops on your hdd, but I will do so. All the functions to shape the signal (like in the first post) could be removed later. Then you could use the edited (bass) sample as a sample on its own. One idea is that you can use it to create samples in TidalCycles. I am now ready to loop the sound I create with TidalCycles. If signals overlap, then this will immediately produce a muddy I am glad to hear that you liked my live looping stuff! What I also find important is that you should be very careful with effects like reverb or delay (or leave them out for BD/bass). The danger is of course that you then always have to send the bass to a fixed channel. This could be achieved live by using a mixer/DAW for this. Otherwise it has already been mentioned that the separation of overlapping frequencies with an EQ is very important. If I need a bass sound quickly, I use my chromatic sampled bass I created (I uploaded this on my Github page maybe someone find it useful) Ideally, this should even be considered for rhythm elements such as a tom, so that the pitch of the samples does not conflict. Or you have a sample pack where the samples are sorted in the correct pitch. Ideally, the sample should be in c to have the correct note mapping when changing the speed with up. When I create samples, I correct the pitch in my Ableton DAW if necessary. ![]() The first is that the samples used must be in tune. I would like to tell what I know about this topic so far and what I personally have made good experiences with.įirst, I should mention that I mainly make sample-based music and try to combine that with instruments. And now superchip is at the top of my todo list -thanks for the tip find a workable looping setup for live bass (I play bass) - did some great live looping stuff in his new moon set which I haven't had time/opportunity to wrap my head around.BespokeSynth which just recently got published on github.freq function in tidal - seems to be undocumented but 17.2M used is extensively in their new moon set.Pilot (the companion to ORCA) has some sounds I like, but it seems non-trivial to get it communicating with tidal so I've shelved that one for now.I'm dabbling with VCV Rack to get more finegrained control with the sound generation but that is very early days.I used yoshimi for a couple of sounds in the new moon set, and they were ok - I've got a lot still to explore there.I've struggled with this too - I had some success with the pluck sample for a plucked upright sound - although the sample set is all over the place/somewhat incomplete in terms of octaves, which I (tried to) tame with the toScale function: - C major (-ish, the octaves are not accurate)ĭ1 $ slow 2 $ n (toScale (run 7)) # s "pluck"Īfter that, I've just been looking into other software synths.
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